Scoring

ORSA 3-Gun Match Scoring

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The scoring System will be changing in May of 2010 to a traditional points down system and there will be a minimum of 2 hits on target. Scoring will be like IDPA as far as points down, but we will be using USPSA targets.

Divisions will be:

Limited: Open Sights on all firearms

Tactical: Optics on Rifle, open sights on all other firearms

Open: Multiple Optics on Rifle, or any optics on pistol or shotgun

A/B hits are scored as -0 for Major or Minor

Minor Caliber ( 9mm and under for handgun, .223 for rifle)

C Hits are +1 seconds

D hits are +3 seconds

Miss = +5 seconds

Major Caliber (.40 and over for handgun .308 for rifle)

C Hits are  +.5 seconds

D Hits are +1.5 seconds

Miss = +5 seconds

            Major Caliber for Handgun is .40 and larger

Major Caliber for Rifle is .30

 1.                  No hits on the target, but target was engaged = 10 second penalty (Miss). Steel that does not fall even when engaged is -5 unless it is a result of a stage designer failure to calibrate ( dispute will be certified by calibration shots with a lower division firearm or an agreed calibration firearm).

 2.                  Failure to Engage (FTE) = 15 second penalty (10 second penalty for the Miss, plus 5 second procedural penalty for FTE, for a total 15 second penalty.) Failure to Neutralize 1 D hit Major or 1 C/D hit Minor and a miss is points down + 5

 4.                  Disappearing targets will not be assessed penalties for failure to neutralize; however, they will be assessed for points down and FTE (-15 (10 points + 5 seconds)).  Stage designers are strongly encouraged to state whether or not a target is a disappearing target, in order to avoid dispute or confusion.

 5.                  Hit on designated No-Shoot target =  10 second penalty (multiple hits on one target = one 10 sec. penalty only).

 6.              Steel knock down targets must fall to score; Steel Challenge type targets must react/ring. RO may call hits.

 7.              Clay targets must break to score.

 8.              White No-Shoot targets used as backers for miniature targets will be considered No-Shoots. Hard Cover. Blacked out target backers are Hard Cover.

 9.              Procedural penalties of 5 seconds each shall be assessed for failing to follow stated stage instructions or procedures.  Procedural penalties shall be assessed per shot fired if the violation is repeated after warning or results in an advantage.

 10.              Obvious shoot thru hits do not count, unless the stage description states that a shoot thru on a no shoot target will                 count. Stage designers are strongly encouraged to avoid shoot thru situations.  If there is doubt, the hit counts, whether for score or penalty.

 11.              Special scoring rules may be designated for any particular stage or target, although this is discouraged.  For example, higher penalties may be designated for important or difficult targets for Miss, FTN or FTE.

12.        If a target / clay, etc falls after the start of a shooters run, the target will be scored as engaged and 0 points down.